Movie Scripts by Martina

MAD HATTER (cant.)

Noge! Noge I

He indicates ducking. Alice ducks. Mally’s weapon barely

misses her head. The Hatter continues to coach her and she

gradually picks up the words and the associated actions. Now

the Dormouse fights in earnest, thrusting and parrying with

relish.

MAD HATTER (cont.)

(left…right)

OrgaL.again! Now 5tang.

(slowly, not now)

Slothish…nunz.

(behind you)

Zounder!

Alice cuts the thin rope at Mally’s waist which holds the

leather bag with the eye. The bag drops. Alice catches it…and

runs. It’s now the size of a basketball to her. The Dormouse

doesn’t give chase. The Hatter nods.

MAD HATTER (cont.)

Well done.

CUT TO:

EXT. THE BANDERSNATCH STABLE

Suffering from the use of her wounded arm, Alice opens the

stable door. She groans from the pain.

INT. BANDERSNATCH STABLE – CONT.

Now that she’s small again, the Bandersnatch is more

intidimating. He’s laying down, staring at nothing with his

one good eye. As she approaches, he growls.

ALICE

I have your eye.

She holds it up for him to see. It’s bloody, dripping, phlegmy

and greenish. Seeing his lost eye, the Bandernatch goes quiet.

She can’t tell how much he understands. Holding the eye up,

she slowly lifts the bar to open the stall door.

ALICE (cont.)

I’m coming in now.

THE BANDERSNATCH STALL

She carefully steps into the stall. He growls but doesn’t make

a move toward her. She steps forward, heart pounding, and

places the eye on the ground within easy reach. She steps back

and wipes away the trickle of sweat dripping down her brow.

The Bandersnatch sniffs his eyes, whines, and pulls it closer

with his paws. While he’s distracted, Alice slowly makes her

way around him to the back of the stall.

At the back, a tarp covers what looks to be a chest. Keeping

her eye on the Bandersnatch, Alice removes the tarp to reveal

an ornate metal chest chained to the wall with a large lock.

Disheartened and feverish, Alice slumps to the ground.

She pulls back her sleeve to look at the wound. It’s infected.

Red streaks radiate outward from the swollen wound. She

touches it, stifles a cry of pain. She glances at the

Bandersnatch, still busy with his eye. She sees a large rock

in the mud. She lifts it, trembling from weight and and bashes

the lock with it. It doesn’t budge. Hyperventiating and

starting to shiver uncontrollably, she attempts to lift the

rock again. She blinks and shakes her head as her vision

clouds and then, the world goes black.

CUT TO:

ON ALICE – A FEW MINUTES LATER

She opens her eyes to see the Bandersnatch looming over her.

He’s somehow managed to shove the eye back into its socket. It

stares upwards uselessly, but he seems to feel better for

having it back in place. She eases backwards, but the wall

behind prevents her escape. The Eandersnatch sniffs at her.

She pulls back and notices a large key on a chain hung around

its neck. The key to the lock. She slowly reaches for it. As

she does, the Eandersnatch sniffs her arm and the wound he

inflicted. She winces, but she will not be deterred from the

key. She grasps it and tugs the key off his neck.

The Bandersnatch continues to sniff the wound and then gently

licks it. The touch of his tongue is cool and soothing. She

breathes a sigh and allows him to lick the wound clean. When

he’s finished, she looks at it. Perhaps it has something to do

with the wound being purified by the very creature that

inflicted it, but miraculously, the infection is gone. The red

streaks have receded and the swelling is down. She moves it

around. No pain. He looks at her, one eye askew.

ALICE

I suppose you think this makes

us even now.

Alice fits the key into the lock on the chest. She turns it

and the lock drops away. She lifts the top of the chest.

THE CHEST

The Vorpal Sword is beautiful, sharp and silver, with an

ornate handle. It’s large for Small Alice. She lifts it and

holds it up to the light. There appears to be runes engraved

on the blade. She carries it out of the stall to the stable

door. She glances back at the Bandersnatch briefly before she

goes out.

INT. THE DUNGEON

Alice approaches the Tweedles and the sleeping Dungeon Keeper.

Alice motions to them. They notice how small she is.

TWEEDLEDEE

Somebody’s been into the

pishsalver again.

ALICE

I have the Sword. Help me

get the Hatter out.

She runs on. Tweedledee starts to follow.

TWEEDLEDUN

Where are you off to?

TWEEDLEDEE

To free the Hatter.

TWEEDLEDUTVI

But we ain’t being finished with

the list

Tweedlee drags him away.

INT. THE HATTER’S CELL – DAY

Stayn watches with growing frustration as the guards give the

Hatter one last going over, punching and kicking him.

Mallymkun watches from the shadows.

KNAVE OF HEARTS

Tell me where she is and this

will stop. Where is Alice?

Alice comes round the corner followed by the Tweedles.

ALICE

I have the Sword!

They stop as they take in the scene. Everyone looks at each

other. Then, Mally tosses the Hatter a weapon.

THE DORMOUSE

IC! o t chyn /

He catches it and they fight. Alice tries to use the Sword

which is much too big for her small size.

MAD HATTER

Not yet! Take it and run.

ALICE

I’m not leaving…

THE DORMOUSE

Alice! Run!

Stayn heard that. He looks at her with sudden revelation.

KNAVE OF HEARTS

Alice?

HATTER/DORMOUSE

RUN!

She runs. Stayn and two of his Knights follow.

INT. THE DUNGEON – CONT.

She runs through the tunnels with Stayn and the Knights

behind. But she’s small. They catch up quickly. She dives

through their legs and keeps running.

EXT. THE DUNGEON – DAY

She bursts out the dungeon and runs toward the stables with

Stayn and the Knights not far behind. They catch up easily,

surrounding her.

KNAVE OF HEARTS

Alice. Of course. Why didn’t I see

it? Well, it has been a long time.

And you were just a little tyke.

Give me the Vorpal Sword.

ALICE

Stay back!

He distracts her as the Knights come up behind.

KNAVE OF HEARTS

The Queen will be so pleased.

She’ll take great pleasure

in taking off your head. I

believe she wants to do the

deed herself.

The Knights grab her. She struggles uselessly. Stayn grips the

Sword, but she won’t let go. As he pulls, he hears a deep

rumbling GROWL. The Bandersnatch snatches up a Red Knight in

his mouth, crunches down, then flings the body away. He lowers

his head and runs at Stayn, snapping viciously. Stayn releases

the Sword to leap out of the way. The Bandersnatch lowers his

head for Alice. She pulls herself onto his back as Stayn and

the Knights watch with astonishment. She holds the sword high.

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